Inspector
Learn about the Inspector view, a core tool for editing all properties and components of selected objects in OasisW.

Inspector View Types Based on Selection
- Entity/Component Inspector: Edits entity and component properties.
- Texture Inspector: Edits texture-related properties.
- Material Inspector: Edits material properties.
- Cubemap Inspector: Edits cubemap properties.
Changing Property Values
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Specify how entities behave by changing property values.
Example: Select the model to render in the Model component, set light colors, etc. -
Simple text or numeric properties can be adjusted using text fields or sliders.
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Some cases require special input methods.
Example: When selecting assets, available assets in the Asset view are highlighted. -
Some values can be manipulated directly in the viewport.
Example: Translate, Rotate, and Scale values can be changed by dragging gizmos.
Add Component

- You can add various components—such as 2D, 3D, Audio, Physics, and Script—to an Entity using the Add Component button at the bottom of the Inspector.
- Added components are applied to the scene immediately, and you can see the results in real time as you change their settings.
- Detailed descriptions and usage instructions for each component can be found in Components.