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Inspector

Learn about the Inspector view, a core tool for editing all properties and components of selected objects in OasisW.

Inspector

Inspector View Types Based on Selection

  • Entity/Component Inspector: Edits entity and component properties.
  • Texture Inspector: Edits texture-related properties.
  • Material Inspector: Edits material properties.
  • Cubemap Inspector: Edits cubemap properties.

Changing Property Values

  • Specify how entities behave by changing property values.
    Example: Select the model to render in the Model component, set light colors, etc.

  • Simple text or numeric properties can be adjusted using text fields or sliders.

  • Some cases require special input methods.
    Example: When selecting assets, available assets in the Asset view are highlighted.

  • Some values can be manipulated directly in the viewport.
    Example: Translate, Rotate, and Scale values can be changed by dragging gizmos.

Add Component

Inspector

  • You can add various components—such as 2D, 3D, Audio, Physics, and Script—to an Entity using the Add Component button at the bottom of the Inspector.
  • Added components are applied to the scene immediately, and you can see the results in real time as you change their settings.
  • Detailed descriptions and usage instructions for each component can be found in Components.