Interface
Learn about OasisW's basic interface and tools.
Opening a Scene
When you open a project, a scene selection screen is displayed, and you can start working by clicking on a scene in this screen.

Once you open a scene, you can start game development work using various tools and views.
Main Interface

1. Toolbar
Learn about each button and shortcut in the toolbar, as well as additional tools.
2. Project Toolbar
Learn about tools related to project management in the project toolbar.
3. Hierarchy
Learn about Entity types managed in the hierarchy view and how to manage hierarchical structures.
4. Viewport
Learn about various viewport modes, control methods, and rendering options.
5. Inspector
Learn about the component list in the inspector view, property editing methods, and component management.
6. Assets
Learn about asset types managed in the asset view, folder organization tips, and asset optimization methods.
Essential Shortcuts
Scene Execution and Management
Ctrl + E: Create a new entity as a child of the currently selected entity.Ctrl + D: Duplicate the selected entity and all its children.Ctrl + C: Copy the currently selected entity/asset.Delete or Ctrl + Backspace: Delete the currently selected item.
3D View Manipulation
F: Move focus to the currently selected entity.1: Activate move tool in 3D view.2: Activate rotate tool in 3D view.3: Activate scale tool in 3D view.L: Toggle local/world coordinate system gizmo.Space: Hide/show all views (viewport maximization).
Editing and Execution
Shift + Z: Select the previously selected item.Ctrl + Z: Undo the last action.Ctrl + Y or Ctrl + Shift + Z: Redo the last action.