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Animation

An Animation asset is used to play a single animation on a 3D model. Animations are imported by uploading 3D scenes (such as FBX files) which contain animation data. The animation data is extracted from the uploaded file by the asset pipeline and a Target Asset is created to use in game.

Animation Preview

The inspector has a viewer that can be used to preview the animation with any Template or Model asset. This is useful if you have a single animation that can be applied to different character rigs.

Asset Inspector Preview

There is also a viewer in the Anim State Graph Editor when you select a state in the graph. When selected, all Entities in the scene that are using the graph will show in a list and can be selected for preview.

Anim State Graph Preview