Engine API Reference
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    Class SkinInstance

    A skin instance is responsible for generating the matrix palette that is used to skin vertices from object space to world space.

    Index

    Constructors

    Properties

    Methods

    Constructors

    • Create a new SkinInstance instance.

      Parameters

      • skin: Skin

        The skin that will provide the inverse bind pose matrices to generate the final matrix palette.

      Returns SkinInstance

    Properties

    bones: GraphNode[]

    An array of nodes representing each bone in this skin instance.

    Methods

    • Parameters

      • skin: Skin

        The skin.

      Returns void